Driver Configuration; Notes on Scripted Expressions; Usage. Add Driver; Edit Driver; Open Drivers Editor; Copy & Paste; Copy As New Driver; Expression; Removing Drivers; Drivers Panel. Driver Settings; Driver Variables; Expressions; Workflow & Examples. Transform Driver; Scripted Expression - Orbit a Point; Custom Function - Square Value; Shape. The NVIDIA ® RTX platform features the fastest GPU-rendering solutions available today. By combining the power of NVIDIA RTX ™ or NVIDIA Quadro RTX graphics cards with NVIDIA RTX ™ technology-enabled applications, designers and artists across industries can bring state-of-the-art rendering to their professional workflows.
Supported by a new NVIDIA Studio Driver, released today, rendering in Arnold with NVIDIA RTX GPUs is multiple times faster than high end desktop CPUs. Image courtesy of Lee Griggs “Rendering workloads continue to grow as content providers strive to meet rising audience expectations for content quality. As long as a suitable, supported GPU is installed with updated drivers, and the machine has sufficient RAM (should it run out of GPU memory), configuring GPU-based rendering inside of 3ds Max should be straightforward when done in the Render Setup menu. The following render engines use GPU and CUDA-based rendering.
You may have Microsoft Basic Render driver problems occurring to your Windows computer. Some may run into errors like “Please update your Microsoft Basic Render Driver” in games, and some may find that the computer is using the Microsoft Basic Render driver instead of the official graphics card installed. But don’t worry. You can fix the Microsoft Basic Render driver issues quickly and easily with the solutions in this post.
What is Microsoft Basic Render driver
Microsoft Basic Render driver is the driver software for Microsoft Basic Display adapter, which provides your computer with the display and graphics capabilities when you don’t have the dedicated driver software installed for your graphics card.
Usually Windows will use the graphics card driver installed officially for the video card in your computer. But if there’s something wrong with your dedicated graphics card driver, or if your computer chooses to use the Microsoft Basic display adapter, your system will use the Microsoft Basic display adapter instead of your own graphics card.
To simply put, you can choose to use your dedicated graphics card and update your graphics card driver to fix your problems.
Try these fixes
Here are solutions you can try. You don’t have to try them all; just work your way down the list until everything’s working again.
Fix 1: Enable your dedicated graphics card
Disable Microsoft Basic Render Driver
If your own graphics card has been disabled or corrupted, your computer will automatically choose to use the Microsoft Basic Display adapter for GPU, in order to maintain the routine process in your system. So you should make sure that your graphics card is in good condition, and then enable your dedicated graphics card for Windows.
Here’s how to do it:
- On your keyboard, press the Windows logo key and R at the same time to invoke the Run box.
- In Device Manager, double click Display adapters to expand it.
- Right click on your graphics card that you want to use, and click Enable device.
If you don’t see Enable device in the context menu, but see Disable device, you can click Disable device, then click Enable device to re-enable your graphics card.
- Restart your computer and see if it fixes your Microsoft Basic Render driver issue.
If this method doesn’t work for you, don’t worry. There’s something else to try.
Fix 2: Update your graphics card driver
A missing or outdated graphics card driver can cause you with the Microsoft Basic Render driver, so you should update your graphics card driver to the latest version.
There are two ways to update your graphics card driver: manually and automatically.
Manual driver update – You’ll need to go to the manufacturer’s website, find the latest drive for your display adapter, and manually install in your computer. This requires time and computer skills.
Automatic driver update – If you don’t have time or patience, you can do it automatically with Driver Easy.
Driver Easy will automatically recognize your system and find the correct drivers for it. You don’t need to know exactly what system your computer is running, you don’t need to risk downloading and installing the wrong driver, and you don’t need to worry about making a mistake when installing.
You can update your drivers automatically with either the FREE or the Pro version of Driver Easy. But with the Pro version it takes just 2 clicks (and you get full support and a 30-day money back guarantee):
- Download and install Driver Easy.
- Open Driver Easy and click Scan Now. Driver Easy will then scan the problem drivers in your computer.
- Click the Update button next to the flagged graphics device to automatically download the correct version of their driver (you can do this with the FREE version). Then install it in your computer.
Or click Update All to automatically download and install the correct version of all the drivers that are missing or out of date on your system (this requires the Pro version – you’ll be prompted to upgrade when you click Update All).
- Restart your computer to take effect.
So there you go. Hope the solutions help you with your Microsoft Basic Render Driver issues in your Windows computer.
Besides the native C4D Save options in the render settings, you can use any Arnold driver to save the render output. For example, add an Arnold Driver (Plugins > C4DtoA > Arnold Driver) to the scene and select the driver_deepexr in the combo box.
The following built-in output drivers are available in Arnold:
In each case, you can specify a file name (or use the scene name if left blank) then choose various options depending on the output driver.There is a way to view the output image of a render in progress. You must do the following:
- Set your output to be tiled EXR, zip is fine.
- Set the bucket scanning method to 'top'.
- Use a viewer like imf_disp.
A custom sample filter can be defined for the driver or the default filter from the render settings can be used.
You can assign different AOVs for each driver in the render settings or by clicking on the Setup AOVs... button. The AOV name is used as a postfix of the file name (for example: /path/to/output_direct_diffuse.exr). Padding (# characters) can be used in the file path when rendering sequences (for example: /path/to/output_###.exr).
You can also define a custom path for an AOV if you select the AOV object under the driver and enable the Custom path option. You can use the $AOV token in the path which represents the name of the given AOV.
In multichannel images (e.g. EXR) the name of the AOV is used as the layer name by default. You can define a custom layer name if you enable the Custom layer name option.
Multichannel EXR file is saved when the Merge AOVs option is enabled.
Output Arnold Denoiser (noice) AOVs
Setup all AOVs required by the Arnold denoiser (Noice).
There is a current limitation which is you must render in EXR and Merge AOVs need to be enabled.
To create a driver to output image for the denoiser go to the Plugins > C4DtoA > Arnold Driver menu and select EXR driver for Arnold denoiser.
When a driver writes images to the disk, you can select from multiple options to define the file path.
- custom: You can define your path on the UI. You can use the $AOV token in the path which represents the AOV name (e.g. /path/to/$AOV_output.exr).
- custom (name from render settings): Define your path on the UI and use the Name settings from Render Settings > Save to define the padding and extension.
- from render settings (regular): Use the Path and Name settings from Render Settings > Save > Regular Image.
- from render settings (multipass): Use the Path and Name settings from Render Settings > Save > Multi-Pass Image.
Disable Native Save
Detected Microsoft Basic Render Driver
In some situations, the native C4D Save option is not necessary, and you want to use only Arnold drivers for the render output.
In this case, you have to choose the custom Arnold drivers only (no output) format in the Save option. It does not write anything to the disk and basically disables the native save. It works with the command line render and Render Queue as well.
Drivers Render Software
Note that you still have to set a path (e.g. for Render Queue) otherwise C4D does not start the render.